Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:32s01:27s
Fast bomb plant (sec)
00:29s01:27s
Fast bomb plant (sec)
00:35s01:27s
HE damage (avg/round)
20.53.4
GLOCK kills on a map
31.4429
GLOCK damage (avg/round)
12.63.9
GLOCK damage (avg/round)
123.9
Flash duration on a map (sec)
01:21s00:38s
Flash blinded on a map (opp)
5229
Shots (total/round)
8316
Historical Maps winrate Last 6 months
Inferno
70%
Mirage
64%
Vertigo
33%
Ancient
24%
Anubis
13%
Nuke
12%
Overpass
1%
Last 5 maps
Inferno
0%
0
58
Mirage
64%
28
2
Vertigo
83%
12
8
Ancient
57%
21
14
Anubis
62%
37
1
Nuke
38%
13
18
Overpass
39%
18
30
Last 5 maps
Inferno
70%
10
3
Mirage
0%
0
22
Vertigo
50%
4
7
Ancient
33%
9
7
Anubis
75%
8
1
Nuke
50%
6
2
Overpass
40%
5
13
Info
Match analysis of Monte vs 3DMAX by the Bo3.gg Team
In the CS2 match between Monte and 3DMAX, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Vertigo, Nuke, and victory was secured by 3DMAX. The MVP of this match was Djoko.
3DMAX analytics
The team 3DMAX secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Nuke. They also successfully set 0 bombs during the match.
The standout players for 3DMAX were Djoko contributed 33 kills and hAdji contributed 33 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14938 overall damage.
On the defensive side, 3DMAX held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Monte analytics
The team Monte managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Monte were Woro2k contributed 28 kills and Gizmy contributed 22 kills. 12132 of total damage by Monte could not prevent 3DMAX from securing the victory
On the defensive side, Monte struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments