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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP kills on a map
31.6027
AK47 kills on a map
146.5019
GLOCK kills on a map
21.4482
Kills on a map
24.616.9373
Damage (avg/round)
165.91871.7
Headshots on a map
20.40.3159
Speed Round (sec)
00:26s01:55s
Player score (round)
48481010
Multikill x-
4
Clutch (opponents)
3
Historical Maps winrate Last 6 months
Nuke
65%
Ancient
53%
Vertigo
52%
Anubis
44%
Dust II
40%
Mirage
2%
Inferno
0%
Last 5 maps
Nuke
65%
17
0
Ancient
53%
15
1
Vertigo
85%
13
0
Anubis
56%
16
3
Dust II
40%
5
3
Mirage
62%
13
4
Inferno
0%
0
3
Last 5 maps
Nuke
0%
2
1
Ancient
0%
2
2
Vertigo
33%
3
1
Anubis
100%
3
0
Dust II
0%
1
2
Mirage
60%
5
0
Inferno
0%
1
3
Last results
Head to head
Info
Match analysis of Monte Gen vs QUAZAR by the Bo3.gg Team
In the CS2 match between Monte Gen and QUAZAR, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Mirage, and victory was secured by Monte Gen. The MVP of this match was Leen.
Monte Gen analytics
The team Monte Gen secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Mirage. They also successfully set 0 bombs during the match.
The standout players for Monte Gen were Leen contributed 33 kills and Ryu contributed 28 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 13676 overall damage.
On the defensive side, Monte Gen held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
QUAZAR analytics
The team QUAZAR managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for QUAZAR were n4mb3r5 contributed 22 kills and Muk0s contributed 17 kills. 10512 of total damage by QUAZAR could not prevent Monte Gen from securing the victory
On the defensive side, QUAZAR struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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