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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
104.491
USP kills on a map
41.6074
Galil kills on a map
41.8171
Speed Round (sec)
00:32s01:55s
Speed Round (sec)
00:20s01:55s
Damage (total/round)
38573
Player score (round)
34791011
Multikill x-
4
Clutch (opponents)
2
Teammate kills
1
Historical Maps winrate Last 6 months
Vertigo
100%
Anubis
54%
Nuke
40%
Mirage
34%
Inferno
23%
Ancient
21%
Last 5 maps
Vertigo
0%
0
1
Anubis
10%
10
1
Nuke
40%
5
0
Mirage
67%
9
0
Inferno
17%
6
0
Ancient
0%
1
1
Last 5 maps
Vertigo
100%
1
9
Anubis
64%
14
0
Nuke
0%
4
11
Mirage
33%
9
5
Inferno
40%
5
8
Ancient
21%
19
1
Last results
Head to head
Past matches
- wllwl
- lwwlw
Info
Match analysis of MIRAI vs Gods Reign by the Bo3.gg Team
In the CS2 match between MIRAI and Gods Reign, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by MIRAI. The MVP of this match was Spaceee.
MIRAI analytics
The team MIRAI secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for MIRAI were Spaceee contributed 18 kills and Geneka contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8726 overall damage.
On the defensive side, MIRAI held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Gods Reign analytics
The team Gods Reign managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Gods Reign were f1redup contributed 19 kills and Ph1NNN contributed 17 kills. 7934 of total damage by Gods Reign could not prevent MIRAI from securing the victory
On the defensive side, Gods Reign struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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