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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
113
Fast bomb plant (sec)
00:27s01:26s
GLOCK kills on a map
21.4456
GLOCK damage (avg/round)
12.14
Molotov damage (avg/round)
8.72
Galil damage (avg/round)
17.25.8
M4A4 kills on a map
83.4961
M4A4 damage (avg/round)
6412.1
USP damage (avg/round)
14.34.7
Flash duration on a map (sec)
00:53s00:37s
Historical Maps winrate Last 6 months
Vertigo
67%
Inferno
50%
Anubis
41%
Nuke
37%
Ancient
12%
Mirage
10%
Last 5 maps
Vertigo
0%
0
38
Inferno
33%
6
17
Anubis
59%
17
11
Nuke
70%
10
6
Ancient
46%
13
16
Mirage
40%
10
7
Last 5 maps
Vertigo
67%
3
0
Inferno
83%
6
2
Anubis
100%
6
6
Nuke
33%
3
7
Ancient
58%
12
2
Mirage
50%
6
4
Last results
Head to head
Info
Match analysis of Mindfreak vs FlyQuest by the Bo3.gg Team
In the CS2 match between Mindfreak and FlyQuest, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by FlyQuest. The MVP of this match was Vexite.
FlyQuest analytics
The team FlyQuest secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for FlyQuest were Vexite contributed 19 kills and dexter contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6853 overall damage.
On the defensive side, FlyQuest held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Mindfreak analytics
The team Mindfreak managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Mindfreak were pain contributed 8 kills and supar contributed 7 kills. 3655 of total damage by Mindfreak could not prevent FlyQuest from securing the victory
On the defensive side, Mindfreak struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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