MIGHT Scoreboard Dust II (M1)

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ROUNDS SCORES

There are currently no data
Undone Scoreboard Dust II (M1)

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ROUNDS SCORES

There are currently no data
Clash.gg 3 cases
score predict & Analytics Insights
Result
1 - 0
0 - 1
Teams advantage Dust II (M1)
There are currently no game data
Lineups
Lineup
Lineup
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

There are currently no team lineup
Picks & bans

There are currently no info related to this map draft
Historical Maps winrate Last 6 months

Anubis

100%

Nuke

83%

Ancient

80%

Inferno

75%

Mirage

64%

Vertigo

50%

Dust II

0%

Last 5 maps

Anubis

100%

4

2

w
w
w
w

Nuke

83%

6

4

w
w
l
w

Ancient

80%

5

2

w
w

Inferno

75%

4

4

w
w
w
l

Mirage

36%

11

0

l
l
l
w

Vertigo

50%

2

4

fb
l
fb
fb
fb

Dust II

0%

0

3

fb

Last 5 maps

Anubis

0%

0

0

Nuke

0%

0

0

Ancient

0%

0

0

Inferno

0%

0

0

Mirage

100%

1

0

w

Vertigo

0%

0

0

Dust II

0%

0

0

Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of MIGHT vs Undone by the Bo3.gg Team

on Dust II Analysis

demonstrated their prowers on Dust II, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for on Dust II were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 0 overall damage.


On the defensive side of Dust II, held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


MIGHT on Dust II Analysis

Dust II proved to be a challenging battleground for MIGHT, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for MIGHT on Dust II included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, MIGHT couldn't prevent from securing victory on Dust II


On the defensive side of Dust II, MIGHT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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