Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
31.4482
Tec-9 kills on a map
51.3014
GLOCK kills on a map
31.4482
Player score (round)
36581010
Player score (round)
35251010
Player score (round)
47311010
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Mirage
60%
Dust II
50%
Nuke
40%
Anubis
33%
Vertigo
25%
Ancient
25%
Inferno
0%
Last 5 maps
Mirage
20%
10
4
Dust II
0%
0
0
Nuke
40%
5
13
Anubis
67%
3
4
Vertigo
25%
4
18
Ancient
42%
12
5
Inferno
0%
0
17
Last 5 maps
Mirage
80%
5
1
Dust II
50%
2
1
Nuke
0%
1
1
Anubis
100%
5
0
Vertigo
0%
0
3
Ancient
67%
6
1
Inferno
0%
0
4
Info
Match analysis of MIGHT vs undefined by the Bo3.gg Team
In the CS2 match between MIGHT and undefined, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by undefined. The MVP of this match was CLASIA.
undefined analytics
The team undefined secured 13 out of 23 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 4 bombs during the match.
The standout players for undefined were CLASIA contributed 23 kills and chop contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9243 overall damage.
On the defensive side, undefined held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 10 out of 23 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for MIGHT were PwnAlone contributed 19 kills and Jonji contributed 18 kills. 8017 of total damage by MIGHT could not prevent undefined from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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