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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Speed Round (sec)
00:30s01:55s
Speed Round (sec)
00:29s01:55s
Speed Round (sec)
00:23s01:55s
Player score (round)
37731010
Damage (total/round)
47273
Player score (round)
35011010
Player score (round)
35131010
Player score (round)
38231010
Player score (round)
35831010
Player score (round)
38861010
Historical Maps winrate Last 6 months
Inferno
75%
Mirage
64%
Dust II
50%
Anubis
36%
Nuke
34%
Ancient
13%
Train
0%
Last 5 maps
Inferno
75%
4
5
Mirage
36%
14
2
Dust II
50%
4
3
Anubis
86%
14
2
Nuke
67%
15
0
Ancient
63%
8
1
Train
0%
0
5
Last 5 maps
Inferno
0%
0
1
Mirage
100%
1
0
Dust II
100%
3
2
Anubis
50%
6
0
Nuke
33%
3
1
Ancient
50%
4
0
Train
0%
0
4
Last results
Head to head
Info
Match analysis of MIGHT vs Tsunami by the Bo3.gg Team
In the CS2 match between MIGHT and Tsunami, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by MIGHT. The MVP of this match was Voltage.
MIGHT analytics
The team MIGHT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for MIGHT were Voltage contributed 23 kills and Outback contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9139 overall damage.
On the defensive side, MIGHT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Tsunami analytics
The team Tsunami managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Tsunami were CoolComs contributed 23 kills and PoseidoNN contributed 17 kills. 8316 of total damage by Tsunami could not prevent MIGHT from securing the victory
On the defensive side, Tsunami struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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