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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:28s01:26s
Fast bomb plant (sec)
00:23s01:26s
Smoke thrown on a map
1714.6931
Molotov damage (avg/round)
6.32
Flash blinded on a map (opp)
4629
Smoke thrown on a map
2214.6931
AK47 kills on a map
176.5888
AK47 damage (avg/round)
98.525.3
GLOCK damage (avg/round)
11.14
Flash blinded on a map (opp)
5229
Historical Maps winrate Last 6 months
Inferno
59%
Nuke
35%
Overpass
27%
Vertigo
25%
Ancient
23%
Mirage
17%
Anubis
9%
Last 5 maps
Inferno
0%
2
13
Nuke
25%
4
10
Overpass
50%
6
7
Vertigo
0%
0
21
Ancient
40%
10
8
Mirage
57%
7
3
Anubis
55%
11
3
Last 5 maps
Inferno
59%
17
13
Nuke
60%
15
14
Overpass
77%
13
15
Vertigo
25%
12
25
Ancient
63%
24
5
Mirage
40%
10
37
Anubis
64%
11
24
Last results
Head to head
Past matches
- lllll
- wlwww
Info
Match analysis of MIGHT vs Party Astronauts by the Bo3.gg Team
In the CS2 match between MIGHT and Party Astronauts, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by Party Astronauts. The MVP of this match was cxzi.
Party Astronauts analytics
The team Party Astronauts secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for Party Astronauts were cxzi contributed 20 kills and chop contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7574 overall damage.
On the defensive side, Party Astronauts held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for MIGHT were djay contributed 14 kills and scar contributed 13 kills. 5310 of total damage by MIGHT could not prevent Party Astronauts from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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