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Records Nuke
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
31.4456
GLOCK damage (avg/round)
13.94
Tec-9 kills on a map
21.3023
Tec-9 damage (avg/round)
10.63.5
Molotov damage (avg/round)
6.42
M4A1 kills on a map
94.491
M4A1 damage (avg/round)
49.516.3
Molotov damage (avg/round)
6.52
Smoke thrown on a map
1614.6931
Molotov damage (avg/round)
7.12
Historical Maps winrate Last 6 months
Inferno
50%
Vertigo
50%
Nuke
47%
Mirage
27%
Overpass
25%
Ancient
21%
Anubis
12%
Last 5 maps
Inferno
0%
2
15
Vertigo
0%
0
23
Nuke
20%
5
11
Mirage
44%
9
4
Overpass
50%
6
7
Ancient
40%
10
8
Anubis
55%
11
3
Last 5 maps
Inferno
50%
16
13
Vertigo
50%
16
8
Nuke
67%
18
8
Mirage
71%
28
6
Overpass
25%
8
43
Ancient
61%
23
23
Anubis
67%
3
46
Last results
Head to head
Info
Map Analysis of MIGHT vs Nouns by the Bo3.gg Team
Nouns on Nuke Analysis
Nouns demonstrated their prowers on Nuke, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Nouns on Nuke were Junior, who contributed 17 kills, and Jeorge, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 7236 overall damage.
On the defensive side of Nuke, Nouns held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
MIGHT on Nuke Analysis
Nuke proved to be a challenging battleground for MIGHT, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for MIGHT on Nuke included danss, who contributed 13 kills, and djay, who added 11 kills. Despite their individual efforts, inflicting 5507 total damage, MIGHT couldn't prevent Nouns from securing victory on Nuke
On the defensive side of Nuke, MIGHT struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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