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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:28s01:30s
Fast bomb plant (sec)
00:22s01:30s
Fast bomb plant (sec)
00:30s01:30s
Fast bomb plant (sec)
00:33s01:30s
Molotov damage (avg/round)
7.22
Smoke thrown on a map
3315.0371
Player score (round)
34871012
Shots (total/round)
9316
Shots (total/round)
10116
Multikill x-
4
Historical Maps winrate Last 6 months
Dust II
61%
Overpass
60%
Mirage
50%
Inferno
40%
Ancient
24%
Anubis
17%
Vertigo
9%
Nuke
9%
Last 5 maps
Dust II
61%
18
6
Overpass
60%
15
29
Mirage
0%
0
67
Inferno
57%
28
26
Ancient
74%
19
8
Anubis
67%
9
4
Vertigo
72%
36
2
Nuke
69%
29
6
Last 5 maps
Dust II
0%
2
5
Overpass
0%
1
12
Mirage
50%
4
3
Inferno
17%
6
7
Ancient
50%
4
7
Anubis
50%
4
1
Vertigo
63%
8
1
Nuke
78%
9
1
Last results
Head to head
Past matches
- wwwww
- wwwlw
Info
Match analysis of MIBR vs Take Flyte by the Bo3.gg Team
In the CS2 match between MIBR and Take Flyte, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Anubis, and victory was secured by MIBR. The MVP of this match was HEN1.
MIBR analytics
The team MIBR secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 0 bombs during the match.
The standout players for MIBR were HEN1 contributed 19 kills and exit contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10127 overall damage.
On the defensive side, MIBR held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Take Flyte were Umar contributed 19 kills and Wolffe contributed 18 kills. 10122 of total damage by Take Flyte could not prevent MIBR from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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