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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
6.92
Flash duration on a map (sec)
01:25s00:37s
USP damage (avg/round)
14.24.7
HE damage (avg/round)
123.4
GLOCK kills on a map
41.4456
Player score (round)
35461011
Player score (round)
35811011
Multikill x-
4
Clutch (opponents)
2
Zeus kills
1
Historical Maps winrate Last 6 months
Mirage
70%
Ancient
37%
Overpass
33%
Vertigo
18%
Inferno
14%
Anubis
8%
Nuke
6%
Last 5 maps
Mirage
70%
10
14
Ancient
81%
21
5
Overpass
0%
0
41
Vertigo
56%
16
9
Inferno
64%
11
13
Anubis
53%
15
15
Nuke
57%
14
11
Last 5 maps
Mirage
0%
0
61
Ancient
44%
18
13
Overpass
33%
9
28
Vertigo
38%
16
20
Inferno
50%
20
18
Anubis
61%
23
3
Nuke
63%
32
6
Last results
Head to head
Info
Match analysis of MIBR vs ODDIK by the Bo3.gg Team
In the CS2 match between MIBR and ODDIK, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Ancient, Nuke, and victory was secured by MIBR. The MVP of this match was insani.
MIBR analytics
The team MIBR secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Ancient. They also successfully set 0 bombs during the match.
The standout players for MIBR were insani contributed 44 kills and brnz4n contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20543 overall damage.
On the defensive side, MIBR held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ODDIK analytics
The team ODDIK managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ODDIK were ponter contributed 45 kills and Tuurtle contributed 34 kills. 19659 of total damage by ODDIK could not prevent MIBR from securing the victory
On the defensive side, ODDIK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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