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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:22s01:26s
Flash duration on a map (sec)
01:19s00:37s
HE kills on a map
21.1227
HE damage (avg/round)
19.93.4
Smoke thrown on a map
2014.6931
GLOCK kills on a map
31.4456
GLOCK damage (avg/round)
154
Player score (round)
36681011
Shots (total/round)
8616
Damage (total/round)
40073
Historical Maps winrate Last 6 months
Anubis
62%
Overpass
55%
Ancient
31%
Inferno
29%
Vertigo
23%
Mirage
9%
Nuke
5%
Last 5 maps
Anubis
62%
21
15
Overpass
0%
0
62
Ancient
81%
27
5
Inferno
69%
13
22
Vertigo
69%
26
9
Mirage
72%
18
25
Nuke
67%
21
20
Last 5 maps
Anubis
0%
0
41
Overpass
55%
11
9
Ancient
50%
24
6
Inferno
40%
10
16
Vertigo
46%
13
5
Mirage
63%
19
6
Nuke
62%
13
14
Info
Match analysis of MIBR vs FURIA by the Bo3.gg Team
In the CS2 match between MIBR and FURIA, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Inferno, and victory was secured by MIBR. The MVP of this match was KSCERATO.
MIBR analytics
The team MIBR secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Inferno. They also successfully set 0 bombs during the match.
The standout players for MIBR were drop contributed 35 kills and saffee contributed 30 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15593 overall damage.
On the defensive side, MIBR held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
FURIA analytics
The team FURIA managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for FURIA were KSCERATO contributed 35 kills and yuurih contributed 24 kills. 13157 of total damage by FURIA could not prevent MIBR from securing the victory
On the defensive side, FURIA struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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