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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
02:05s00:39s
Flash blinded on a map (opp)
10530
Flash duration on a map (sec)
02:22s00:39s
Flash blinded on a map (opp)
11430
Flash duration on a map (sec)
02:03s00:39s
Flash blinded on a map (opp)
12530
Flash duration on a map (sec)
02:25s00:39s
Flash blinded on a map (opp)
13630
M4A4 kills on a map
133.6448
M4A4 damage (avg/round)
38.612.7
Historical Maps winrate Last 6 months
Vertigo
100%
Train
100%
Dust II
50%
Inferno
50%
Overpass
0%
Nuke
0%
Mirage
0%
Last 5 maps
Vertigo
100%
1
0
Train
100%
1
0
Dust II
100%
1
0
Inferno
50%
2
0
Overpass
0%
0
1
Nuke
0%
0
2
Mirage
0%
0
1
Last 5 maps
Vertigo
0%
0
1
Train
0%
1
0
Dust II
50%
2
0
Inferno
100%
2
0
Overpass
0%
0
1
Nuke
0%
1
0
Mirage
0%
0
2
Last results
Head to head
Past matches
Info
Match analysis of MIBR vs Evil Geniuses by the Bo3.gg Team
In the CS2 match between MIBR and Evil Geniuses, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Train, Dust II, and victory was secured by MIBR. The MVP of this match was fer.
MIBR analytics
The team MIBR secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Train, Dust II. They also successfully set 0 bombs during the match.
The standout players for MIBR were fer contributed 72 kills and trk contributed 67 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 31166 overall damage.
On the defensive side, MIBR held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were Ethan contributed 66 kills and CeRq contributed 49 kills. 28242 of total damage by Evil Geniuses could not prevent MIBR from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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