Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:28s
HE damage (avg/round)
17.93.4
USP kills on a map
91.6136
USP damage (avg/round)
30.44.6
Molotov damage (avg/round)
8.32
GLOCK damage (avg/round)
11.33.8
Player score (round)
37641012
Multikill x-
4
Clutch (opponents)
2
HE damage (total/round)
12726.6
Info
Map Analysis of Metizport vs The Witchers by the Bo3.gg Team
The Witchers on Inferno Analysis
The Witchers demonstrated their prowers on Inferno, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for The Witchers on Inferno were SynyX, who contributed 27 kills, and smooya, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9161 overall damage.
On the defensive side of Inferno, The Witchers held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Metizport on Inferno Analysis
Inferno proved to be a challenging battleground for Metizport, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Metizport on Inferno included Jackinho, who contributed 16 kills, and susp, who added 14 kills. Despite their individual efforts, inflicting 7558 total damage, Metizport couldn't prevent The Witchers from securing victory on Inferno
On the defensive side of Inferno, Metizport struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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