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88
52
21
+36
437
13:8
23
0
+23%
Records Mirage
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
124.6963
M4A1 damage (avg/round)
5716.7
USP damage (avg/round)
13.74.6
GLOCK damage (avg/round)
113.8
Player score (round)
48261012
Multikill x-
4
Clutch (opponents)
2
HE damage (total/round)
12626.8
Flash duration on a round (sec)
00:18s00:05s
Historical Maps winrate Last 6 months
Ancient
64%
Inferno
58%
Mirage
50%
Dust II
48%
Nuke
39%
Vertigo
33%
Overpass
0%
Last 5 maps
Ancient
64%
14
10
Inferno
58%
31
3
Mirage
50%
20
8
Dust II
48%
21
14
Nuke
39%
23
9
Vertigo
33%
9
14
Overpass
0%
0
41
Last 5 maps
Ancient
0%
0
1
Inferno
0%
0
1
Mirage
0%
1
0
Dust II
0%
0
0
Nuke
0%
0
1
Vertigo
0%
0
0
Overpass
0%
0
0
Info
Map Analysis of Meta vs Sotano by the Bo3.gg Team
Meta on Mirage Analysis
Meta demonstrated their prowers on Mirage, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Meta on Mirage were CutzMeretz, who contributed 20 kills, and desh, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 9168 overall damage.
On the defensive side of Mirage, Meta held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Sotano on Mirage Analysis
Mirage proved to be a challenging battleground for Sotano, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Sotano on Mirage included fugix, who contributed 13 kills, and NEEXXO, who added 13 kills. Despite their individual efforts, inflicting 6118 total damage, Sotano couldn't prevent Meta from securing victory on Mirage
On the defensive side of Mirage, Sotano struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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