210
148
30
+62
408
32:23
51
2
Vertigo6.9
+14%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Smoke thrown on a map
3115.0371
Eco wins full buy
1
Player score (round)
38301012
Damage (total/round)
39773
Multikill x-
4
Multikill x-
4
Clutch (opponents)
3
Flash duration on a round (sec)
00:21s00:05s
HE damage (avg/round)
133.4
Smoke thrown on a map
2015.0371
Historical Maps winrate Last 6 months
Ancient
69%
Vertigo
50%
Dust II
48%
Nuke
46%
Inferno
23%
Overpass
0%
Mirage
0%
Last 5 maps
Ancient
69%
16
10
Vertigo
50%
12
15
Dust II
48%
23
16
Nuke
46%
26
9
Inferno
56%
32
7
Overpass
0%
0
46
Mirage
50%
24
8
Last 5 maps
Ancient
0%
4
2
Vertigo
0%
2
0
Dust II
0%
1
9
Nuke
0%
1
8
Inferno
33%
3
0
Overpass
0%
0
5
Mirage
50%
2
3
Last results
Head to head
Info
Match analysis of Meta vs Mad Kings by the Bo3.gg Team
In the CS2 match between Meta and Mad Kings, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Vertigo, and victory was secured by Meta. The MVP of this match was desh.
Meta analytics
The team Meta secured 35 out of 55 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Vertigo. They also successfully set 2 bombs during the match.
The standout players for Meta were desh contributed 43 kills and Leomonster contributed 46 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 22214 overall damage.
On the defensive side, Meta held their ground firmly, successfully defending 22 bomb plants. Their defensive coordination and site control proved to be crucial.
Mad Kings analytics
The team Mad Kings managed to secure 20 out of 55 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for Mad Kings were Babyrage contributed 33 kills and Knight contributed 32 kills. 17478 of total damage by Mad Kings could not prevent Meta from securing the victory
On the defensive side, Mad Kings struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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