MCS Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

20

13

6

+7

87

2:1

6

0

7.1

0%

21

14

2

+7

97

0:3

7

0

6.9

0%

17

17

6

0

93

2:3

5

0

6.2

0%

13

14

6

-1

75

2:5

4

1

6.0

0%

14

14

4

0

58

2:2

3

0

5.7

0%

Total

85

72

24

+13

409

8:14

25

1

6.4

0%

Immigrants Peek Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

18

19

7

-1

97

7:3

4

0

7.1

+40%

19

15

1

+4

60

0:1

6

1

6.0

0%

14

17

3

-3

75

4:1

3

0

5.8

0%

13

16

5

-3

65

2:0

3

0

5.8

0%

7

18

8

-11

53

1:3

1

1

4.4

-16%

Total

71

85

24

-14

350

14:8

17

2

5.8

+12%

Teams advantage Vertigo (M3)
Info
Map Analysis of MCS vs Immigrants Peek by the Bo3.gg Team

MCS on Vertigo Analysis

MCS demonstrated their prowers on Vertigo, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MCS on Vertigo were Scorchyy, who contributed 20 kills, and Oczarka, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8996 overall damage.


On the defensive side of Vertigo, MCS held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Immigrants Peek on Vertigo Analysis

Vertigo proved to be a challenging battleground for Immigrants Peek, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Immigrants Peek on Vertigo included h0nest, who contributed 18 kills, and Va1terok, who added 19 kills. Despite their individual efforts, inflicting 7689 total damage, Immigrants Peek couldn't prevent MCS from securing victory on Vertigo


On the defensive side of Vertigo, Immigrants Peek struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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