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Teams advantage Dust II (M0)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
6430
Flash blinded on a map (opp)
6730
Deagle kills on a map
41.6964
USP damage (avg/round)
144.6
M4A1 kills on a map
114.6963
M4A1 damage (avg/round)
45.516.7
Flash duration on a map (sec)
01:22s00:39s
Flash blinded on a map (opp)
5930
Speed Round (sec)
00:34s01:54s
Player score (round)
37551012
Info
Map Analysis of MASONIC vs Young Ninjas by the Bo3.gg Team
MASONIC on Dust II Analysis
MASONIC demonstrated their prowers on Dust II, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MASONIC on Dust II were kraghen, who contributed 23 kills, and Cabbi, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9892 overall damage.
On the defensive side of Dust II, MASONIC held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Young Ninjas on Dust II Analysis
Dust II proved to be a challenging battleground for Young Ninjas, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Young Ninjas on Dust II included ztr, who contributed 22 kills, and 7EMPORARY, who added 13 kills. Despite their individual efforts, inflicting 7012 total damage, Young Ninjas couldn't prevent MASONIC from securing victory on Dust II
On the defensive side of Dust II, Young Ninjas struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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