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143
173
40
-30
365
23:21
34
4
Train6.1
-6%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:32s01:22s
Fast bomb plant (sec)
00:26s01:22s
AWP kills on a map
156.243
AWP damage (avg/round)
65.721.6
Flash blinded on a map (opp)
7227
M4A1 kills on a map
134.2536
M4A1 damage (avg/round)
56.916.3
GLOCK kills on a map
31.4548
GLOCK damage (avg/round)
14.34.2
M4A1 kills on a map
104.2536
Lineups
Lineup
- —
- Starter
- Starter
- Starter
- Starter







Historical Maps winrate Last 6 months
Inferno
55%
Dust II
39%
Nuke
37%
Mirage
29%
Ancient
9%
Anubis
7%
Train
5%
Last 5 maps
Inferno
55%
11
3
Dust II
39%
18
12
Nuke
75%
16
10
Mirage
100%
2
20
Ancient
48%
23
4
Anubis
60%
15
1
Train
55%
11
17
Last 5 maps
Inferno
0%
4
3
Dust II
0%
4
5
Nuke
38%
8
1
Mirage
71%
14
0
Ancient
57%
7
2
Anubis
67%
6
4
Train
50%
4
1
Last results
Head to head
Past matches
- wlwll
- llwwl
Info
Match analysis of Marsborne vs Wanted Goons by the Bo3.gg Team
In the CS2 match between Marsborne and Wanted Goons, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Dust II, Train, and victory was secured by Marsborne. The MVP of this match was chop.
Marsborne analytics
The team Marsborne secured 26 out of 44 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Train. They also successfully set 1 bombs during the match.
The standout players for Marsborne were chop contributed 40 kills and Minus contributed 42 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18521 overall damage.
On the defensive side, Marsborne held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control proved to be crucial.
Wanted Goons analytics
The team Wanted Goons managed to secure 18 out of 44 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Wanted Goons were killerpandas contributed 40 kills and KmZ contributed 30 kills. 16095 of total damage by Wanted Goons could not prevent Marsborne from securing the victory
On the defensive side, Wanted Goons struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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