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Teams advantage Mirage (M1)
Records Mirage
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:29s01:30s
Fast bomb plant (sec)
00:30s01:30s
Flash duration on a map (sec)
01:28s00:39s
GLOCK kills on a map
41.4398
GLOCK damage (avg/round)
12.23.8
Shots (total/round)
9316
Clutch (opponents)
2
HE damage (total/round)
10626.8
Flash duration on a round (sec)
00:15s00:05s
Flash duration on a round (sec)
00:19s00:05s
Info
Map Analysis of Mad Kings vs Red Wolves by the Bo3.gg Team
Red Wolves on Mirage Analysis
Red Wolves demonstrated their prowers on Mirage, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Red Wolves on Mirage were sam, who contributed 21 kills, and Locke, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 9804 overall damage.
On the defensive side of Mirage, Red Wolves held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Mad Kings on Mirage Analysis
Mirage proved to be a challenging battleground for Mad Kings, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Mad Kings on Mirage included Knight, who contributed 16 kills, and tor1towOw, who added 13 kills. Despite their individual efforts, inflicting 7596 total damage, Mad Kings couldn't prevent Red Wolves from securing victory on Mirage
On the defensive side of Mirage, Mad Kings struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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