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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
143
Fast bomb plant (sec)
00:21s01:30s
Fast bomb plant (sec)
00:31s01:30s
Fast bomb plant (sec)
00:26s01:30s
Fast bomb plant (sec)
00:29s01:30s
Fast bomb plant (sec)
00:27s01:30s
USP damage (avg/round)
16.14.6
Tec-9 damage (avg/round)
13.33.4
Flash duration on a map (sec)
01:13s00:39s
GLOCK kills on a map
41.4398
Lineups
Lineup
- Starter
- Starter
Historical Maps winrate Last 6 months
Nuke
80%
Ancient
75%
Vertigo
67%
Mirage
27%
Inferno
10%
Dust II
0%
Overpass
0%
Last 5 maps
Nuke
0%
2
8
Ancient
25%
8
2
Vertigo
33%
3
1
Mirage
33%
3
5
Inferno
40%
5
0
Dust II
0%
1
13
Overpass
0%
1
6
Last 5 maps
Nuke
80%
5
0
Ancient
100%
2
3
Vertigo
100%
1
2
Mirage
60%
5
0
Inferno
50%
4
1
Dust II
0%
2
4
Overpass
0%
0
8
Last results
Head to head
Past matches
- llwlw
- wllww
Info
Match analysis of Mad Kings vs Disconnected by the Bo3.gg Team
In the CS2 match between Mad Kings and Disconnected, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Ancient, Nuke, and victory was secured by Disconnected. The MVP of this match was aris.
Disconnected analytics
The team Disconnected secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Nuke. They also successfully set 0 bombs during the match.
The standout players for Disconnected were aris contributed 48 kills and silas contributed 42 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19371 overall damage.
On the defensive side, Disconnected held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Mad Kings analytics
The team Mad Kings managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Mad Kings were zockie contributed 34 kills and Kote contributed 31 kills. 16039 of total damage by Mad Kings could not prevent Disconnected from securing the victory
On the defensive side, Mad Kings struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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