Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
12.82
Flash blinded on a map (opp)
7230
Smoke thrown on a map
2615.0371
Speed Round (sec)
00:33s01:54s
Player score (round)
37101012
Multikill x-
4
Multikill x-
4
Teammate kills
1
Knife kills
11
Molotov damage (total/round)
19323.8
Info
Map Analysis of LowLandLions vs Genk by the Bo3.gg Team
LowLandLions on Inferno Analysis
LowLandLions demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for LowLandLions on Inferno were Ryu, who contributed 26 kills, and rabbit, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10727 overall damage.
On the defensive side of Inferno, LowLandLions held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Genk on Inferno Analysis
Inferno proved to be a challenging battleground for Genk, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Genk on Inferno included Wumbo, who contributed 25 kills, and Tewyy, who added 18 kills. Despite their individual efforts, inflicting 8382 total damage, Genk couldn't prevent LowLandLions from securing victory on Inferno
On the defensive side of Inferno, Genk struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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