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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
196.6606
Speed Round (sec)
00:34s01:54s
Speed Round (sec)
00:20s01:54s
Speed Round (sec)
00:35s01:54s
Multikill x-
4
Historical Maps winrate Last 6 months
Vertigo
100%
Mirage
38%
Inferno
33%
Nuke
L
33%
Ancient
29%
Anubis
L
10%
Overpass
L
8%
Last 5 maps
Vertigo
0%
0
1
Mirage
0%
0
2
Inferno
67%
6
1
Nuke
33%
3
0
Ancient
0%
3
1
Anubis
50%
8
1
Overpass
33%
3
0
Last 5 maps
Vertigo
100%
2
4
Mirage
38%
13
0
Inferno
100%
1
8
Nuke
0%
3
4
Ancient
29%
17
0
Anubis
40%
10
0
Overpass
25%
4
0
Last results
Head to head
Info
Match analysis of LOADING vs Lilmix by the Bo3.gg Team
In the CS2 match between LOADING and Lilmix, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by Lilmix. The MVP of this match was poiii.
Lilmix analytics
The team Lilmix secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for Lilmix were poiii contributed 29 kills and ZYYX contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9114 overall damage.
On the defensive side, Lilmix held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
LOADING analytics
The team LOADING managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for LOADING were Unshaark contributed 15 kills and drac contributed 15 kills. 7174 of total damage by LOADING could not prevent Lilmix from securing the victory
On the defensive side, LOADING struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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