Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:20s01:27s
Smoke thrown on a map
2614.8354
Flash duration on a map (sec)
01:29s00:38s
Flash blinded on a map (opp)
6329
Shots (total/round)
9116
Damage (total/round)
40073
Player score (round)
38721011
Multikill x-
4
Clutch (opponents)
2
Flash duration on a round (sec)
00:17s00:05s
Historical Maps winrate Last 6 months
Nuke
100%
Ancient
70%
Mirage
63%
Anubis
63%
Inferno
50%
Overpass
38%
Vertigo
20%
Last 5 maps
Nuke
100%
1
17
Ancient
70%
10
8
Mirage
63%
8
2
Anubis
63%
8
4
Inferno
50%
10
5
Overpass
38%
8
10
Vertigo
20%
5
10
Last 5 maps
Nuke
0%
0
0
Ancient
0%
0
0
Mirage
0%
0
0
Anubis
0%
0
0
Inferno
0%
0
0
Overpass
0%
0
0
Vertigo
0%
0
0
Last results
Head to head
Info
Match analysis of Liquid vs LOS + oNe by the Bo3.gg Team
In the CS2 match between Liquid and LOS + oNe, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by Liquid. The MVP of this match was skullz.
Liquid analytics
The team Liquid secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for Liquid were skullz contributed 22 kills and YEKINDAR contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8868 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
LOS + oNe analytics
The team LOS + oNe managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for LOS + oNe were contributed 0 kills and contributed 0 kills. 0 of total damage by LOS + oNe could not prevent Liquid from securing the victory
On the defensive side, LOS + oNe struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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