Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:20s01:27s
Smoke thrown on a map
2614.8354
Flash duration on a map (sec)
01:29s00:38s
Flash blinded on a map (opp)
6329
Shots (total/round)
9116
Damage (total/round)
40073
Player score (round)
38721011
Multikill x-
4
Clutch (opponents)
2
Flash duration on a round (sec)
00:17s00:05s
Historical Maps winrate Last 6 months
Nuke
100%
Ancient
70%
Mirage
63%
Anubis
63%
Inferno
50%
Overpass
38%
Vertigo
20%
Last 5 maps
Nuke
100%
1
17
Ancient
70%
10
8
Mirage
63%
8
2
Anubis
63%
8
4
Inferno
50%
10
5
Overpass
38%
8
10
Vertigo
20%
5
10
Last 5 maps
Nuke
0%
0
0
Ancient
0%
0
0
Mirage
0%
0
0
Anubis
0%
0
0
Inferno
0%
0
0
Overpass
0%
0
0
Vertigo
0%
0
0
Last results
Head to head
Info
Match analysis of Liquid vs LOS + oNe by the Bo3.gg Team
In the CS2 match between Liquid and LOS + oNe, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by Liquid. The MVP of this match was skullz.
Liquid analytics
The team Liquid secured 13 out of 24 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 3 bombs during the match.
The standout players for Liquid were skullz contributed 22 kills and YEKINDAR contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8868 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control proved to be crucial.
LOS + oNe analytics
The team LOS + oNe managed to secure 0 out of 24 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for LOS + oNe were contributed 0 kills and contributed 0 kills. 0 of total damage by LOS + oNe could not prevent Liquid from securing the victory
On the defensive side, LOS + oNe struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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