Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 damage (avg/round)
44.716.7
Flash blinded on a map (opp)
5730
Shots (total/round)
10216
Damage (total/round)
46473
Player score (round)
37251012
Shots (total/round)
10416
Player's aces
1
HE damage (total/round)
9526.8
Flash duration on a round (sec)
00:18s00:05s
M4A1 kills on a map
104.6963
Historical Maps winrate Last 6 months
Dust II
30%
Overpass
27%
Mirage
24%
Ancient
24%
Inferno
21%
Nuke
17%
Vertigo
9%
Last 5 maps
Dust II
50%
8
13
Overpass
83%
6
5
Mirage
64%
14
10
Ancient
33%
3
29
Inferno
39%
18
5
Nuke
50%
6
22
Vertigo
55%
11
5
Last 5 maps
Dust II
20%
5
19
Overpass
56%
9
16
Mirage
40%
10
17
Ancient
57%
14
4
Inferno
60%
10
18
Nuke
33%
21
5
Vertigo
64%
11
6
Last results
Head to head
Info
Match analysis of Liquid vs GODSENT by the Bo3.gg Team
In the CS2 match between Liquid and GODSENT, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Dust II, and victory was secured by Liquid. The MVP of this match was EliGE.
Liquid analytics
The team Liquid secured 32 out of 42 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Dust II. They also successfully set 5 bombs during the match.
The standout players for Liquid were EliGE contributed 49 kills and oSee contributed 41 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17865 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 17 bomb plants. Their defensive coordination and site control proved to be crucial.
GODSENT analytics
The team GODSENT managed to secure 10 out of 42 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for GODSENT were b4rtiN contributed 28 kills and dumau contributed 21 kills. 12020 of total damage by GODSENT could not prevent Liquid from securing the victory
On the defensive side, GODSENT struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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