Prison Break Scoreboard Nuke (M0)

+/-

ROUNDS SCORES

12

18

3

-6

58

3:4

3

0

5.1

-8%

11

18

2

-7

64

2:3

3

1

5.1

-23%

14

19

3

-5

60

1:2

2

0

4.9

-13%

13

20

2

-7

72

0:5

4

0

4.8

-7%

8

18

3

-10

45

0:3

1

0

4.2

-32%

Total

58

93

13

-35

299

6:17

13

1

4.8

-17%

Bad News Bears Scoreboard Nuke (M0)

+/-

ROUNDS SCORES

20

13

3

+7

94

4:1

5

0

7.6

+17%

20

12

2

+8

79

3:0

5

0

7.1

+20%

17

11

6

+6

95

4:3

2

0

7.0

+27%

16

9

3

+7

66

4:0

3

0

6.8

+11%

20

13

2

+7

81

2:2

4

0

6.7

+21%

Total

93

58

16

+35

416

17:6

19

0

7.0

+19%

Teams advantage Nuke (M0)
Info
Map Analysis of Prison Break vs Bad News Bears by the Bo3.gg Team

Bad News Bears on Nuke Analysis

Bad News Bears demonstrated their prowers on Nuke, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Bad News Bears on Nuke were Pluto, who contributed 20 kills, and MoMo, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 9569 overall damage.


On the defensive side of Nuke, Bad News Bears held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Prison Break on Nuke Analysis

Nuke proved to be a challenging battleground for Prison Break, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Prison Break on Nuke included nbgee12, who contributed 12 kills, and droid, who added 11 kills. Despite their individual efforts, inflicting 6876 total damage, Prison Break couldn't prevent Bad News Bears from securing victory on Nuke


On the defensive side of Nuke, Prison Break struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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