Legacy Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

16

7

2

+9

104

1:2

4

1

7.5

+37%

12

6

11

+6

89

3:0

3

1

7.4

+22%

14

9

1

+5

89

3:2

6

0

6.9

+12%

11

9

3

+2

82

1:0

4

1

6.7

+13%

9

10

4

-1

62

1:1

3

0

5.2

+3%

Total

62

41

21

+21

426

9:5

20

3

6.7

+18%

Carpe Diem Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

12

11

2

+1

77

0:1

2

1

6.8

+10%

11

13

1

-2

70

3:0

3

0

6.3

-4%

8

13

5

-5

75

0:3

3

0

5.1

-19%

8

13

3

-5

59

2:3

2

0

4.8

-12%

2

12

3

-10

31

0:2

0

0

3.5

-45%

Total

41

62

14

-21

311

5:9

10

1

5.3

-14%

Teams advantage Vertigo (M2)
Info
Map Analysis of Legacy vs Carpe Diem by the Bo3.gg Team

Legacy on Vertigo Analysis

Legacy demonstrated their prowers on Vertigo, securing 12 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Legacy on Vertigo were latto, who contributed 16 kills, and saadzin, who added 12 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 6384 overall damage.


On the defensive side of Vertigo, Legacy held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Carpe Diem on Vertigo Analysis

Vertigo proved to be a challenging battleground for Carpe Diem, as they managed to secure 3 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Carpe Diem on Vertigo included wiz, who contributed 12 kills, and Tender, who added 11 kills. Despite their individual efforts, inflicting 4666 total damage, Carpe Diem couldn't prevent Legacy from securing victory on Vertigo


On the defensive side of Vertigo, Carpe Diem struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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