Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:29s01:24s
Fast bomb plant (sec)
00:34s01:24s
Fast bomb plant (sec)
00:30s01:24s
Eco wins full buy
1
Damage (total/round)
40073
Player score (round)
35091010
Player score (round)
47731010
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Inferno
50%
Dust II
30%
Nuke
23%
Anubis
17%
Vertigo
8%
Ancient
4%
Mirage
2%
Last 5 maps
Inferno
50%
14
1
Dust II
73%
11
2
Nuke
67%
3
5
Anubis
57%
28
0
Vertigo
63%
8
3
Ancient
61%
31
0
Mirage
53%
15
3
Last 5 maps
Inferno
0%
0
30
Dust II
43%
21
7
Nuke
44%
41
5
Anubis
74%
61
3
Vertigo
55%
22
11
Ancient
57%
53
6
Mirage
51%
39
4
Last results
Head to head
Info
Match analysis of Leo vs UNiTY by the Bo3.gg Team
In the CS2 match between Leo and UNiTY, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Mirage, Ancient, and victory was secured by Leo. The MVP of this match was marat2k.
Leo analytics
The team Leo secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Ancient. They also successfully set 0 bombs during the match.
The standout players for Leo were marat2k contributed 36 kills and Malkiss contributed 34 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16305 overall damage.
On the defensive side, Leo held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
UNiTY analytics
The team UNiTY managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for UNiTY were M1key contributed 30 kills and Levi contributed 27 kills. 12239 of total damage by UNiTY could not prevent Leo from securing the victory
On the defensive side, UNiTY struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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