Vertigo
13 - 16
Anubis
16 - 10
Inferno
12 - 16
L&G Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

19

21

5

-2

76

3:1

3

0

6.2

+7%

21

18

6

+3

83

1:7

6

1

6.1

+8%

18

22

4

-4

69

4:4

2

0

5.7

-12%

17

17

2

0

59

1:2

5

0

5.3

-5%

12

21

2

-9

61

3:3

2

0

5.1

-17%

Total

87

99

19

-12

347

12:17

18

1

5.7

-4%

NAVI Junior Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

26

19

4

+7

88

5:2

6

0

7.0

+23%

24

17

2

+7

80

5:2

8

1

6.9

+17%

19

18

7

+1

79

4:1

5

1

6.6

+11%

16

18

10

-2

75

2:3

4

0

5.7

+4%

14

15

5

-1

54

1:4

3

0

5.0

-3%

Total

99

87

28

+12

376

17:12

26

2

6.2

+10%

Teams advantage Vertigo (M1)
Info
Map Analysis of L&G vs NAVI Junior by the Bo3.gg Team

NAVI Junior on Vertigo Analysis

NAVI Junior demonstrated their prowers on Vertigo, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for NAVI Junior on Vertigo were froz1k, who contributed 26 kills, and Dem0N, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10912 overall damage.


On the defensive side of Vertigo, NAVI Junior held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


L&G on Vertigo Analysis

Vertigo proved to be a challenging battleground for L&G, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for L&G on Vertigo included Merl, who contributed 19 kills, and Leen, who added 21 kills. Despite their individual efforts, inflicting 10077 total damage, L&G couldn't prevent NAVI Junior from securing victory on Vertigo


On the defensive side of Vertigo, L&G struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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