Dust II
13 - 10
Mirage
6 - 13
Inferno
5 - 13
kONO Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

11

14

2

-3

74

2:4

1

0

5.7

-14%

10

13

5

-3

67

1:2

2

0

5.4

-10%

8

12

3

-4

60

2:2

2

0

5.4

-15%

9

13

1

-4

53

2:0

2

0

5.4

-19%

4

15

4

-11

58

1:2

0

0

4.4

-37%

Total

42

67

15

-25

313

8:10

7

0

5.2

-19%

iNation Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

19

9

5

+10

119

5:2

6

0

8.1

+44%

19

6

3

+13

85

2:0

6

1

7.9

+36%

17

9

5

+8

80

1:3

5

0

6.4

+30%

6

10

7

-4

64

0:3

0

0

4.7

-6%

4

10

6

-6

49

2:0

1

0

4.7

-26%

Total

65

44

26

+21

397

10:8

18

1

6.4

+16%

Teams advantage Inferno (M0)
Info
Map Analysis of kONO vs iNation by the Bo3.gg Team

iNation on Inferno Analysis

iNation demonstrated their prowers on Inferno, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for iNation on Inferno were Dragon, who contributed 19 kills, and aidKiT, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7149 overall damage.


On the defensive side of Inferno, iNation held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


kONO on Inferno Analysis

Inferno proved to be a challenging battleground for kONO, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for kONO on Inferno included kensizor, who contributed 11 kills, and amster, who added 10 kills. Despite their individual efforts, inflicting 5630 total damage, kONO couldn't prevent iNation from securing victory on Inferno


On the defensive side of Inferno, kONO struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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