Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:20s01:24s
GLOCK damage (avg/round)
11.24.2
Deagle damage (avg/round)
18.95.3
Flash blinded on a map (opp)
4328
Percentage of headshots
43%16%
AK47 kills on a map
106.4203
M4A1 kills on a map
94.3478
M4A1 damage (avg/round)
50.916.3
GLOCK kills on a map
41.4516
GLOCK damage (avg/round)
204.2
Historical Maps winrate Last 6 months
Vertigo
50%
Nuke
22%
Anubis
14%
Inferno
10%
Mirage
7%
Dust II
6%
Ancient
5%
Last 5 maps
Vertigo
50%
20
8
Nuke
0%
1
25
Anubis
53%
36
9
Inferno
53%
34
1
Mirage
60%
25
5
Dust II
69%
35
2
Ancient
57%
28
6
Last 5 maps
Vertigo
0%
1
14
Nuke
22%
9
11
Anubis
67%
36
3
Inferno
63%
16
2
Mirage
53%
32
0
Dust II
63%
24
1
Ancient
52%
29
8
Info
Match analysis of kONO vs BC.Game by the Bo3.gg Team
In the CS2 match between kONO and BC.Game, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Dust II, Mirage, Anubis, and victory was secured by BC.Game. The MVP of this match was CacaNito.
BC.Game analytics
The team BC.Game secured 39 out of 66 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Mirage. They also successfully set 10 bombs during the match.
The standout players for BC.Game were CacaNito contributed 64 kills and jkaem contributed 53 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26179 overall damage.
On the defensive side, BC.Game held their ground firmly, successfully defending 23 bomb plants. Their defensive coordination and site control proved to be crucial.
kONO analytics
The team kONO managed to secure 27 out of 66 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for kONO were kensizor contributed 55 kills and amster contributed 42 kills. 22690 of total damage by kONO could not prevent BC.Game from securing the victory
On the defensive side, kONO struggled to hold their ground, successfully defending 12 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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