65
80
32
-15
364
7:13
15
1
Ancient5.6
0%
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
51.8164
USP kills on a map
51.6027
Speed Round (sec)
00:34s01:55s
Damage (total/round)
45473
Player score (round)
38741010
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Anubis
67%
Mirage
K
28%
Vertigo
25%
Ancient
K
22%
Inferno
0%
Nuke
0%
Last 5 maps
Anubis
0%
2
0
Mirage
50%
2
0
Vertigo
0%
1
0
Ancient
55%
11
0
Inferno
0%
1
0
Nuke
0%
0
0
Last 5 maps
Anubis
67%
3
4
Mirage
22%
9
5
Vertigo
25%
4
19
Ancient
33%
12
5
Inferno
0%
0
17
Nuke
0%
3
14
Last results
Head to head
Past matches
- wlwlw
- llllw
Info
Match analysis of KingsOfTheNorth vs MIGHT by the Bo3.gg Team
In the CS2 match between KingsOfTheNorth and MIGHT, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by MIGHT. The MVP of this match was Snakes.
MIGHT analytics
The team MIGHT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for MIGHT were Snakes contributed 22 kills and Jonji contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8523 overall damage.
On the defensive side, MIGHT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
KingsOfTheNorth analytics
The team KingsOfTheNorth managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for KingsOfTheNorth were Crisp contributed 19 kills and frostyHUNCHO contributed 14 kills. 7290 of total damage by KingsOfTheNorth could not prevent MIGHT from securing the victory
On the defensive side, KingsOfTheNorth struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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