Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:33s00:39s
Flash blinded on a map (opp)
8130
Flash duration on a map (sec)
01:40s00:39s
Flash blinded on a map (opp)
7830
Player score (round)
38281012
Damage (total/round)
38573
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Clutch (opponents)
3
Historical Maps winrate Last 6 months
Overpass
50%
Dust II
42%
Mirage
36%
Nuke
35%
Vertigo
33%
Ancient
20%
Inferno
1%
Last 5 maps
Overpass
50%
6
1
Dust II
25%
8
10
Mirage
86%
7
2
Nuke
25%
12
5
Vertigo
0%
0
19
Ancient
0%
3
5
Inferno
56%
9
4
Last 5 maps
Overpass
0%
0
16
Dust II
67%
6
5
Mirage
50%
6
4
Nuke
60%
10
3
Vertigo
33%
3
4
Ancient
20%
5
2
Inferno
57%
7
2
Last results
Head to head
Info
Match analysis of Keyd vs Imperial by the Bo3.gg Team
In the CS2 match between Keyd and Imperial, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Nuke, Inferno, Dust II, and victory was secured by Imperial. The MVP of this match was horvy.
Imperial analytics
The team Imperial secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Dust II. They also successfully set 0 bombs during the match.
The standout players for Imperial were horvy contributed 65 kills and ckzao contributed 59 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 31323 overall damage.
On the defensive side, Imperial held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Keyd analytics
The team Keyd managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Keyd were raafa contributed 64 kills and ponter contributed 54 kills. 30515 of total damage by Keyd could not prevent Imperial from securing the victory
On the defensive side, Keyd struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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