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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AWP damage (avg/round)
65.421.6
Flash blinded on a map (opp)
8630
Multikill x-
4
Clutch (opponents)
2
Zeus kills
1
Molotov damage (total/round)
8923.8
Flash duration on a round (sec)
00:20s00:05s
Flash duration on a round (sec)
00:20s00:05s
Flash duration on a round (sec)
00:19s00:05s
Flash duration on a round (sec)
00:16s00:05s
Historical Maps winrate Last 6 months
Dust II
23%
Ancient
19%
Overpass
16%
Mirage
16%
Inferno
11%
Nuke
4%
Vertigo
0%
Last 5 maps
Dust II
90%
10
27
Ancient
57%
28
14
Overpass
62%
26
5
Mirage
79%
29
7
Inferno
48%
27
10
Nuke
40%
25
12
Vertigo
0%
1
61
Last 5 maps
Dust II
67%
9
9
Ancient
76%
21
1
Overpass
46%
13
11
Mirage
63%
8
21
Inferno
59%
27
3
Nuke
36%
14
13
Vertigo
0%
0
35
Info
Match analysis of K23 vs AVE by the Bo3.gg Team
In the CS2 match between K23 and AVE, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Dust II, Overpass, Ancient, and victory was secured by K23. The MVP of this match was svyat.
K23 analytics
The team K23 secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Overpass. They also successfully set 0 bombs during the match.
The standout players for K23 were fame contributed 70 kills and neaLaN contributed 54 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 30135 overall damage.
On the defensive side, K23 held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
AVE analytics
The team AVE managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for AVE were svyat contributed 66 kills and Porya contributed 56 kills. 31726 of total damage by AVE could not prevent K23 from securing the victory
On the defensive side, AVE struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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