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242
217
81
+25
378
32:37
62
5
Mirage6.3
+2%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Shots (total/round)
8516
Shots (total/round)
9016
Shots (total/round)
10116
Clutch (opponents)
2
Clutch (opponents)
4
Clutch (opponents)
2
Molotov damage (total/round)
10823.6
Flash duration on a round (sec)
00:23s00:05s
Flash duration on a round (sec)
00:18s00:05s
Flash duration on a round (sec)
00:20s00:05s
Lineups
Lineup
Lineup
- Starter
- Starter
- Starter
- Starter
- Starter
Historical Maps winrate Last 6 months
Nuke
48%
Vertigo
25%
Ancient
16%
Dust II
14%
Inferno
14%
Mirage
5%
Anubis
4%
Last 5 maps
Nuke
48%
25
15
Vertigo
67%
3
48
Ancient
68%
40
13
Dust II
59%
17
11
Inferno
56%
27
13
Mirage
70%
67
0
Anubis
59%
56
9
Last 5 maps
Nuke
0%
1
33
Vertigo
42%
12
12
Ancient
52%
33
0
Dust II
45%
11
10
Inferno
42%
12
13
Mirage
65%
34
1
Anubis
63%
19
3
Last results
Past matches
- wwwlw
- wllll
Info
Match analysis of Johnny Speeds vs Into the Breach by the Bo3.gg Team
In the CS2 match between Johnny Speeds and Into the Breach, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Ancient, Mirage, Anubis, and victory was secured by Into the Breach. The MVP of this match was sinnopsyy.
Into the Breach analytics
The team Into the Breach secured 36 out of 69 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Mirage. They also successfully set 2 bombs during the match.
The standout players for Into the Breach were sinnopsyy contributed 66 kills and REDSTAR contributed 53 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26059 overall damage.
On the defensive side, Into the Breach held their ground firmly, successfully defending 23 bomb plants. Their defensive coordination and site control proved to be crucial.
Johnny Speeds analytics
The team Johnny Speeds managed to secure 33 out of 69 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for Johnny Speeds were Ro1f contributed 49 kills and spooke contributed 41 kills. 24236 of total damage by Johnny Speeds could not prevent Into the Breach from securing the victory
On the defensive side, Johnny Speeds struggled to hold their ground, successfully defending 22 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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