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Teams advantage Nuke (M2)
Records Nuke
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
176.732
Molotov damage (avg/round)
9.82
M4A1 kills on a map
134.6963
M4A1 damage (avg/round)
45.316.7
GLOCK damage (avg/round)
13.23.8
Deagle kills on a map
51.6964
Speed Round (sec)
00:31s01:54s
Damage (total/round)
40073
Shots (total/round)
8916
Multikill x-
4
Info
Map Analysis of Into the Breach vs Hotspurs by the Bo3.gg Team
Into the Breach on Nuke Analysis
Into the Breach demonstrated their prowers on Nuke, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Into the Breach on Nuke were CYPHER, who contributed 22 kills, and RuStY, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 9862 overall damage.
On the defensive side of Nuke, Into the Breach held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Hotspurs on Nuke Analysis
Nuke proved to be a challenging battleground for Hotspurs, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Hotspurs on Nuke included flaw, who contributed 18 kills, and Griller, who added 18 kills. Despite their individual efforts, inflicting 9495 total damage, Hotspurs couldn't prevent Into the Breach from securing victory on Nuke
On the defensive side of Nuke, Hotspurs struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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