0 Comments
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:39s00:39s
Smoke thrown on a map
2615.0371
M4A1 damage (avg/round)
46.516.7
Player score (round)
42291012
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Molotov damage (total/round)
8623.8
Molotov damage (total/round)
10023.8
Flash duration on a round (sec)
00:17s00:05s
Lineups
Lineup
- Starter
- Starter
- Starter
- Starter
- Starter
Historical Maps winrate Last 6 months
Nuke
46%
Overpass
27%
Dust II
26%
Vertigo
17%
Mirage
11%
Inferno
7%
Ancient
4%
Last 5 maps
Nuke
46%
28
10
Overpass
19%
16
14
Dust II
43%
7
23
Vertigo
71%
7
39
Mirage
67%
27
6
Inferno
67%
36
3
Ancient
54%
24
6
Last 5 maps
Nuke
0%
1
18
Overpass
46%
13
6
Dust II
17%
6
10
Vertigo
54%
13
2
Mirage
56%
9
3
Inferno
60%
15
2
Ancient
50%
10
2
Last results
Head to head
Past matches
- wwwll
- wlwlw
Info
Match analysis of Into the Breach vs Sangal by the Bo3.gg Team
In the CS2 match between Into the Breach and Sangal, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Mirage, Vertigo, Overpass, and victory was secured by Sangal. The MVP of this match was soulfly.
Sangal analytics
The team Sangal secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Vertigo. They also successfully set 0 bombs during the match.
The standout players for Sangal were soulfly contributed 76 kills and kyuubii contributed 49 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 31144 overall damage.
On the defensive side, Sangal held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Into the Breach analytics
The team Into the Breach managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Into the Breach were CYPHER contributed 71 kills and Thomas contributed 61 kills. 29822 of total damage by Into the Breach could not prevent Sangal from securing the victory
On the defensive side, Into the Breach struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments