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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
41.4398
Shots (total/round)
9016
Player score (round)
39441012
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Teammate kills
1
Flash duration on a round (sec)
00:18s00:05s
Molotov damage (avg/round)
6.92
M4A1 damage (avg/round)
51.616.7
Lineups
Lineup
Lineup
Historical Maps winrate Last 6 months
Vertigo
50%
Dust II
40%
Overpass
36%
Ancient
33%
Mirage
27%
Nuke
23%
Inferno
17%
Last 5 maps
Vertigo
0%
0
26
Dust II
40%
5
12
Overpass
14%
7
6
Ancient
67%
18
3
Mirage
60%
10
3
Nuke
40%
15
6
Inferno
67%
15
1
Last 5 maps
Vertigo
50%
2
0
Dust II
0%
0
3
Overpass
50%
2
1
Ancient
100%
1
4
Mirage
33%
3
0
Nuke
17%
6
0
Inferno
50%
2
2
Last results
Head to head
Past matches
- lwlll
- lllw
Info
Match analysis of Into the Breach vs HellRaisers by the Bo3.gg Team
In the CS2 match between Into the Breach and HellRaisers, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Mirage, and victory was secured by Into the Breach. The MVP of this match was w0nderful.
Into the Breach analytics
The team Into the Breach secured 32 out of 60 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Mirage. They also successfully set 7 bombs during the match.
The standout players for Into the Breach were isk contributed 43 kills and CYPHER contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 21938 overall damage.
On the defensive side, Into the Breach held their ground firmly, successfully defending 18 bomb plants. Their defensive coordination and site control proved to be crucial.
HellRaisers analytics
The team HellRaisers managed to secure 28 out of 60 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 5 plants during the match did not lead the team to victory.
The standout players for HellRaisers were w0nderful contributed 47 kills and OWNER contributed 33 kills. 20905 of total damage by HellRaisers could not prevent Into the Breach from securing the victory
On the defensive side, HellRaisers struggled to hold their ground, successfully defending 16 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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