Into the Breach Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

MVP

20

4

4

+16

103

4:1

6

1

8.3

+53%

20

10

8

+10

108

1:0

6

0

7.7

+37%

20

7

2

+13

78

4:0

4

1

7.7

+39%

13

6

6

+7

63

2:1

3

0

6.2

+21%

10

13

5

-3

72

2:5

2

0

5.1

-7%

Total

83

40

25

+43

424

13:7

21

2

7.0

+29%

ARCRED Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

12

17

1

-5

72

3:2

3

0

5.9

-7%

11

16

0

-5

58

2:5

3

0

5.1

-14%

5

17

3

-12

47

1:0

1

0

4.4

-44%

8

18

3

-10

38

0:2

1

0

4.2

-31%

4

16

2

-12

33

1:4

0

0

3.5

-46%

Total

40

84

9

-44

248

7:13

8

0

4.6

-29%

Teams advantage Inferno (M0)
Info
Map Analysis of Into the Breach vs ARCRED by the Bo3.gg Team

Into the Breach on Inferno Analysis

Into the Breach demonstrated their prowers on Inferno, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Into the Breach on Inferno were isk, who contributed 20 kills, and CYPHER, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8474 overall damage.


On the defensive side of Inferno, Into the Breach held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ARCRED on Inferno Analysis

Inferno proved to be a challenging battleground for ARCRED, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ARCRED on Inferno included eN0o, who contributed 12 kills, and 1NVISIBLE, who added 11 kills. Despite their individual efforts, inflicting 4966 total damage, ARCRED couldn't prevent Into the Breach from securing victory on Inferno


On the defensive side of Inferno, ARCRED struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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