Ended
2
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Vertigo
13 - 11
Anubis
9 - 13
Ancient
6 - 13
Into the Breach Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

20

19

6

+1

98

4:3

7

0

6.9

+10%

17

12

2

+5

76

2:0

3

0

6.4

+5%

16

15

8

+1

70

4:2

3

0

6.2

-9%

15

17

6

-2

79

2:3

3

1

5.9

+1%

13

14

2

-1

50

2:2

1

1

5.3

-8%

Total

81

77

24

+4

372

14:10

17

2

6.1

0%

9INE Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

27

16

2

+11

109

5:1

8

1

8.6

+35%

21

14

4

+7

84

2:3

5

0

6.7

+15%

10

14

2

-4

49

1:2

2

2

5.5

-20%

10

19

6

-9

65

1:6

3

0

4.8

-24%

9

19

6

-10

46

1:2

1

0

4.4

-29%

Total

77

82

20

-5

354

10:14

19

3

6.0

-5%

Teams advantage Vertigo (M1)
Info
Map Analysis of Into the Breach vs 9INE by the Bo3.gg Team

Into the Breach on Vertigo Analysis

Into the Breach demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Into the Breach on Vertigo were juanflatroo, who contributed 20 kills, and REDSTAR, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8936 overall damage.


On the defensive side of Vertigo, Into the Breach held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


9INE on Vertigo Analysis

Vertigo proved to be a challenging battleground for 9INE, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 9INE on Vertigo included s0und, who contributed 27 kills, and mantuu, who added 21 kills. Despite their individual efforts, inflicting 8488 total damage, 9INE couldn't prevent Into the Breach from securing victory on Vertigo


On the defensive side of Vertigo, 9INE struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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