Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
133
Tec-9 damage (avg/round)
11.63.5
M4A1 kills on a map
174.5517
M4A1 damage (avg/round)
46.216.3
Shots accuracy (%)
42%18%
Smoke thrown on a map
3314.8354
Player's aces
1
Multikill x-
4
Multikill x-
4
HE damage (total/round)
15526.5
Historical Maps winrate Last 6 months
Anubis
20%
Inferno
8%
Vertigo
8%
Overpass
3%
Nuke
1%
Mirage
1%
Dust II
0%
Ancient
0%
Last 5 maps
Anubis
60%
10
10
Inferno
51%
39
4
Vertigo
58%
26
15
Overpass
59%
22
25
Nuke
55%
11
29
Mirage
48%
25
8
Dust II
0%
1
14
Ancient
50%
16
25
Last 5 maps
Anubis
40%
5
11
Inferno
59%
17
4
Vertigo
50%
6
18
Overpass
62%
13
10
Nuke
56%
9
15
Mirage
47%
17
5
Dust II
0%
0
6
Ancient
50%
16
7
Last results
Head to head
Past matches
- lwwww
- wlwlw
Info
Match analysis of Into the Breach vs 00NATION by the Bo3.gg Team
In the CS2 match between Into the Breach and 00NATION, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Overpass, Anubis, and victory was secured by Into the Breach. The MVP of this match was rallen.
Into the Breach analytics
The team Into the Breach secured 19 out of 34 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Anubis. They also successfully set 0 bombs during the match.
The standout players for Into the Breach were rallen contributed 32 kills and volt contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 13454 overall damage.
On the defensive side, Into the Breach held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 15 out of 34 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 00NATION were dumau contributed 26 kills and latto contributed 23 kills. 11688 of total damage by 00NATION could not prevent Into the Breach from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 13 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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