Insilio Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

16

18

4

-2

80

3:3

4

1

6.3

-11%

14

15

4

-1

71

2:2

5

1

6.2

-5%

12

18

5

-6

72

2:5

2

0

5.5

-11%

13

17

2

-4

53

1:3

2

0

5.0

-22%

6

17

3

-11

38

0:2

1

1

4.2

-35%

Total

61

85

18

-24

313

8:15

14

3

5.4

-17%

GHR Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

26

7

4

+19

108

6:0

9

2

9.1

+19%

20

15

5

+5

101

4:2

6

0

7.1

+1%

13

13

5

0

59

2:3

2

1

5.9

-29%

13

12

5

+1

65

2:1

3

0

5.8

+6%

11

15

6

-4

71

1:2

3

1

5.7

-10%

Total

83

62

25

+21

404

15:8

23

4

6.7

-3%

Teams advantage Ancient (M1)
Info
Map Analysis of Insilio vs GHR by the Bo3.gg Team

GHR on Ancient Analysis

GHR demonstrated their prowers on Ancient, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GHR on Ancient were Kre1N, who contributed 26 kills, and God6y, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9289 overall damage.


On the defensive side of Ancient, GHR held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Insilio on Ancient Analysis

Ancient proved to be a challenging battleground for Insilio, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Insilio on Ancient included Polt, who contributed 16 kills, and Pipw, who added 14 kills. Despite their individual efforts, inflicting 7200 total damage, Insilio couldn't prevent GHR from securing victory on Ancient


On the defensive side of Ancient, Insilio struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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