0 Comments
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Lineups
Lineup
- Starter
- Starter
- Starter
Lineup
- Starter
Historical Maps winrate Last 6 months
Nuke
67%
Dust II
50%
Inferno
50%
Ancient
33%
Mirage
17%
Vertigo
8%
Overpass
0%
Last 5 maps
Nuke
67%
3
9
Dust II
50%
8
1
Inferno
50%
10
1
Ancient
33%
3
3
Mirage
33%
9
1
Vertigo
25%
4
10
Overpass
0%
0
13
Last 5 maps
Nuke
0%
1
2
Dust II
0%
1
0
Inferno
0%
0
5
Ancient
0%
0
5
Mirage
50%
4
0
Vertigo
33%
3
0
Overpass
0%
1
3
Last results
Head to head
Past matches
- lllll
- lll
Info
Match analysis of INFINITE vs Tranquillum by the Bo3.gg Team
In the CS2 match between INFINITE and Tranquillum, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by Tranquillum. The MVP of this match was CaptaiN.
Tranquillum analytics
The team Tranquillum secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for Tranquillum were CaptaiN contributed 28 kills and Brens contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9993 overall damage.
On the defensive side, Tranquillum held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
INFINITE analytics
The team INFINITE managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for INFINITE were zewts contributed 18 kills and ps1cho contributed 14 kills. 8195 of total damage by INFINITE could not prevent Tranquillum from securing the victory
On the defensive side, INFINITE struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments