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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
94.6963
M4A1 damage (avg/round)
54.316.7
USP damage (avg/round)
14.14.6
GLOCK damage (avg/round)
123.8
AK47 kills on a map
106.732
GLOCK damage (avg/round)
11.33.8
Damage (total/round)
38773
Multikill x-
4
Multikill x-
4
Teammate kills
1
Historical Maps winrate Last 6 months
Inferno
77%
Mirage
47%
Vertigo
13%
Nuke
10%
Anubis
10%
Ancient
4%
Dust II
3%
Overpass
2%
Last 5 maps
Inferno
77%
35
1
Mirage
33%
3
38
Vertigo
50%
10
17
Nuke
65%
23
9
Anubis
64%
14
5
Ancient
65%
17
10
Dust II
67%
9
0
Overpass
48%
21
8
Last 5 maps
Inferno
0%
1
69
Mirage
80%
46
0
Vertigo
63%
24
28
Nuke
55%
40
6
Anubis
74%
19
0
Ancient
61%
28
21
Dust II
64%
25
0
Overpass
50%
14
33
Last results
Info
Match analysis of iNation vs Monte by the Bo3.gg Team
In the CS2 match between iNation and Monte, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Ancient, Nuke, Anubis, and victory was secured by Monte. The MVP of this match was Woro2k.
Monte analytics
The team Monte secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Nuke. They also successfully set 0 bombs during the match.
The standout players for Monte were Woro2k contributed 63 kills and sdy contributed 60 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 30153 overall damage.
On the defensive side, Monte held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
iNation analytics
The team iNation managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for iNation were Kind0 contributed 71 kills and DEPRESHN contributed 56 kills. 30135 of total damage by iNation could not prevent Monte from securing the victory
On the defensive side, iNation struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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