iNation Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

25

16

10

+9

116

4:1

7

0

7.8

+46%

19

15

6

+4

75

2:3

3

0

6.1

+9%

19

14

2

+5

69

2:5

5

0

5.9

+5%

14

14

5

0

62

3:2

2

0

5.7

-12%

18

18

4

0

72

1:3

5

0

5.6

-6%

Total

95

77

27

+18

393

12:14

22

0

6.2

+8%

Into the Breach Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

28

20

2

+8

103

3:1

9

0

7.5

+24%

18

18

5

0

81

2:0

4

0

6.3

-6%

14

16

1

-2

62

2:3

3

1

5.4

-11%

10

22

1

-12

50

5:7

2

0

4.4

-34%

7

20

7

-13

46

2:1

1

0

4.3

-39%

Total

77

96

16

-19

341

14:12

19

1

5.6

-13%

Teams advantage Vertigo (M1)
Info
Map Analysis of iNation vs Into the Breach by the Bo3.gg Team

iNation on Vertigo Analysis

iNation demonstrated their prowers on Vertigo, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for iNation on Vertigo were choiv7, who contributed 25 kills, and DEPRESHN, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10224 overall damage.


On the defensive side of Vertigo, iNation held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Into the Breach on Vertigo Analysis

Vertigo proved to be a challenging battleground for Into the Breach, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Into the Breach on Vertigo included Thomas, who contributed 28 kills, and rallen, who added 18 kills. Despite their individual efforts, inflicting 8871 total damage, Into the Breach couldn't prevent iNation from securing victory on Vertigo


On the defensive side of Vertigo, Into the Breach struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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