Imperial Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

19

13

7

+6

104

5:3

6

0

7.3

+24%

19

14

6

+5

82

1:2

5

0

6.4

+6%

13

12

8

+1

68

3:1

1

1

6.2

+3%

13

14

4

-1

70

1:2

3

0

5.7

-3%

12

15

4

-3

46

2:3

4

1

5.1

-25%

Total

76

68

29

+8

371

12:11

19

2

6.1

+1%

RED Canids Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

15

13

7

+2

85

2:0

2

0

6.7

+2%

14

19

3

-5

86

4:2

3

0

6.1

-12%

16

15

5

+1

72

3:5

3

1

5.9

+1%

13

16

9

-3

69

1:1

3

0

5.8

-11%

8

16

1

-8

32

1:4

2

1

4.0

-30%

Total

66

79

25

-13

344

11:12

13

2

5.7

-10%

Teams advantage Vertigo (M1)
Info
Map Analysis of Imperial vs RED Canids by the Bo3.gg Team

Imperial on Vertigo Analysis

Imperial demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Imperial on Vertigo were felps, who contributed 19 kills, and Decenty, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8536 overall damage.


On the defensive side of Vertigo, Imperial held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


RED Canids on Vertigo Analysis

Vertigo proved to be a challenging battleground for RED Canids, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for RED Canids on Vertigo included HEN1, who contributed 15 kills, and dav1deuS, who added 14 kills. Despite their individual efforts, inflicting 7914 total damage, RED Canids couldn't prevent Imperial from securing victory on Vertigo


On the defensive side of Vertigo, RED Canids struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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