0 Comments
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
18.83.4
HE damage (avg/round)
11.83.4
M4A1 kills on a map
104.4189
M4A1 damage (avg/round)
55.616.3
USP kills on a map
41.6027
USP damage (avg/round)
18.14.8
Assists on a map
10.084.4315
Shots (total/round)
8416
Player score (round)
37481010
Shots (total/round)
11916
Historical Maps winrate Last 6 months
Ancient
P
100%
Dust II
64%
Inferno
50%
Vertigo
47%
Nuke
P
47%
Anubis
P
38%
Mirage
21%
Last 5 maps
Ancient
0%
1
62
Dust II
64%
11
4
Inferno
50%
34
11
Vertigo
47%
15
39
Nuke
53%
34
24
Anubis
62%
29
21
Mirage
71%
31
7
Last 5 maps
Ancient
100%
1
0
Dust II
0%
2
2
Inferno
0%
2
2
Vertigo
0%
0
4
Nuke
100%
2
0
Anubis
100%
1
0
Mirage
50%
2
4
Info
Map Analysis of Imperial vs Players by the Bo3.gg Team
Imperial on Inferno Analysis
Imperial demonstrated their prowers on Inferno, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Imperial on Inferno were felps, who contributed 17 kills, and try, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7794 overall damage.
On the defensive side of Inferno, Imperial held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Players on Inferno Analysis
Inferno proved to be a challenging battleground for Players, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Players on Inferno included dzt, who contributed 12 kills, and Spinnie, who added 9 kills. Despite their individual efforts, inflicting 4915 total damage, Players couldn't prevent Imperial from securing victory on Inferno
On the defensive side of Inferno, Players struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Comments