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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:25s
Percentage of headshots
50%15%
GLOCK damage (avg/round)
244.1
Molotov damage (avg/round)
362.1
Smoke thrown on a map
114.5022
GLOCK kills on a map
11.4482
GLOCK damage (avg/round)
1254.1
Percentage of headshots
50%15%
Shots accuracy (%)
50%18%
GLOCK kills on a map
31.4482
Historical Maps winrate Last 6 months
Mirage
70%
Ancient
65%
Dust II
17%
Inferno
11%
Anubis
10%
Vertigo
8%
Nuke
2%
Last 5 maps
Mirage
70%
30
7
Ancient
0%
1
63
Dust II
64%
11
5
Inferno
53%
36
9
Anubis
61%
28
25
Vertigo
47%
15
38
Nuke
54%
35
25
Last 5 maps
Mirage
0%
0
94
Ancient
65%
54
18
Dust II
47%
19
11
Inferno
42%
33
34
Anubis
71%
48
4
Vertigo
39%
31
38
Nuke
52%
42
15
Last results
Info
Map Analysis of Imperial vs ODDIK by the Bo3.gg Team
Imperial on Inferno Analysis
Imperial demonstrated their prowers on Inferno, securing 1 out of 1 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Imperial on Inferno were try, who contributed 3 kills, and VINI, who added 1 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 500 overall damage.
On the defensive side of Inferno, Imperial held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ODDIK on Inferno Analysis
Inferno proved to be a challenging battleground for ODDIK, as they managed to secure 0 out of 1 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ODDIK on Inferno included matios, who contributed 1 kills, and ksloks, who added 1 kills. Despite their individual efforts, inflicting 300 total damage, ODDIK couldn't prevent Imperial from securing victory on Inferno
On the defensive side of Inferno, ODDIK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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