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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Shots accuracy (%)
44%18%
USP kills on a map
11.5986
USP damage (avg/round)
1274.8
Percentage of headshots
50%16%
USP kills on a map
11.5986
USP damage (avg/round)
1164.8
GLOCK kills on a map
21.4516
GLOCK damage (avg/round)
1184.2
Flash duration on a map (sec)
00:08s00:36s
Flash blinded on a map (opp)
328
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Historical Maps winrate Last 6 months
Mirage
32%
Vertigo
22%
Inferno
21%
Nuke
14%
Ancient
10%
Anubis
9%
Dust II
8%
Last 5 maps
Mirage
65%
20
7
Vertigo
42%
12
33
Inferno
46%
24
6
Nuke
54%
24
18
Ancient
50%
2
50
Anubis
59%
17
29
Dust II
67%
27
6
Last 5 maps
Mirage
33%
15
17
Vertigo
64%
11
7
Inferno
67%
12
3
Nuke
68%
25
0
Ancient
40%
5
26
Anubis
50%
14
17
Dust II
59%
17
5
Last results
Head to head
Info
Match analysis of Imperial vs FURIA by the Bo3.gg Team
In the CS2 match between Imperial and FURIA, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Anubis, and victory was secured by FURIA. The MVP of this match was VINI.
FURIA analytics
The team FURIA secured 0 out of 1 rounds, showcasing their ability to control and adapt to various situations. They won on the maps . They also successfully set 0 bombs during the match.
The standout players for FURIA were KSCERATO contributed 1 kills and chelo contributed 1 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 373 overall damage.
On the defensive side, FURIA held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Imperial analytics
The team Imperial managed to secure 1 out of 1 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Imperial were VINI contributed 2 kills and noway contributed 1 kills. 442 of total damage by Imperial could not prevent FURIA from securing the victory
On the defensive side, Imperial struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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