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Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:35s01:28s
HE damage (avg/round)
12.53.4
M4A1 damage (avg/round)
49.316.6
GLOCK damage (avg/round)
13.23.8
Flash duration on a map (sec)
01:04s00:39s
Molotov kills on a map
21.0835
Molotov damage (avg/round)
6.42
Flash duration on a map (sec)
00:59s00:39s
Flash blinded on a map (opp)
4530
Percentage of headshots
40%15%
Info
Map Analysis of Imperial vs Filhos de D10S by the Bo3.gg Team
Imperial on Inferno Analysis
Imperial demonstrated their prowers on Inferno, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Imperial on Inferno were VINI, who contributed 18 kills, and noway, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 6824 overall damage.
On the defensive side of Inferno, Imperial held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Filhos de D10S on Inferno Analysis
Inferno proved to be a challenging battleground for Filhos de D10S, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Filhos de D10S on Inferno included detr0ittJ, who contributed 9 kills, and w1, who added 8 kills. Despite their individual efforts, inflicting 4268 total damage, Filhos de D10S couldn't prevent Imperial from securing victory on Inferno
On the defensive side of Inferno, Filhos de D10S struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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